Please use this identifier to cite or link to this item:
http://hdl.handle.net/20.500.12188/33507
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Videnovik, Maja | en_US |
dc.contributor.author | Trajkovik, Vladimir | en_US |
dc.contributor.author | Vold, Tone | en_US |
dc.contributor.author | Kiønig, Linda Vibeke | en_US |
dc.contributor.author | Bogdanova, Ana Madevska | en_US |
dc.contributor.author | Filiposka, Sonja | en_US |
dc.date.accessioned | 2025-05-13T06:29:49Z | - |
dc.date.available | 2025-05-13T06:29:49Z | - |
dc.date.issued | 2025 | - |
dc.identifier.uri | http://hdl.handle.net/20.500.12188/33507 | - |
dc.language.iso | en_US | en_US |
dc.publisher | Institute of Electrical and Electronics Engineers (IEEE) | en_US |
dc.relation.ispartof | IEEE Access | en_US |
dc.title | Using Peer-Learning and Game-Based Instruction for Achieving Long-Lasting Knowledge of Cybersecurity in Primary Schools | en_US |
dc.type | Article | en_US |
dc.identifier.doi | 10.1109/access.2024.3479921 | - |
dc.identifier.url | http://xplorestaging.ieee.org/ielx8/6287639/10820123/10716354.pdf?arnumber=10716354 | - |
dc.identifier.volume | 13 | - |
dc.identifier.fpage | 11679 | - |
dc.identifier.lpage | 11688 | - |
item.grantfulltext | none | - |
item.fulltext | No Fulltext | - |
crisitem.author.dept | Faculty of Computer Science and Engineering | - |
Appears in Collections: | Faculty of Computer Science and Engineering: Journal Articles |
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