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  4. Are Video Games Designed to be Addictive?
Details

Are Video Games Designed to be Addictive?

Date Issued
2018-09-24
Author(s)
Zdravkova, Ana
Abstract
Problematic video game behaviour has been an increasing issue in the
past decade with the increase of access to the Internet, mobile phones and of
course, personal computers. Cases have been reported of aggressive behaviour,
isolationism, escapism and even death when it comes to compulsive playing. But
at the same time, video games are a possible career since massive tournaments are
held annually with large prize pools from sponsors and from other users, across
various games and genres. Is this pastime activity purposefully created to be addictive,
in order to form a loyal target group of users that will stick around a game
no matter what, or is it an activity that is so attractive to vulnerable users that it
becomes a serious addiction? Are video games to be perceived as a relaxing activity
with a possible career such as football or is it something to be more associated
with the usage of drugs?
Subjects

Gaming Disorder

Tetris Effect

File(s)
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Name

ETHICOMP_2018_paper_51.pdf

Size

436.52 KB

Format

Adobe PDF

Checksum

(MD5):6dbc3b2b1cdd84f38bf3a23de4f11f21

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