Please use this identifier to cite or link to this item: http://hdl.handle.net/20.500.12188/27387
Title: Using mobile augmented reality games in education
Authors: Videnovik, Maja
Vold, Tone
Kiønig, Linda
Madevska Bogdanova, Ana
Trajkovik, Vladimir
Keywords: mobile augmented reality games, situated learning, outdoor learning, microlearning, spaced repetition
Issue Date: Jul-2023
Publisher: Ss Cyril and Methodius University in Skopje, Faculty of Computer Science and Engineering, Republic of North Macedonia
Series/Report no.: CIIT 2023 papers;13;
Conference: 20th International Conference on Informatics and Information Technologies - CIIT 2023
Abstract: Incorporating mobile augmented reality games into formal education has the potential to enhance student engagement and motivation, as well as to promote learning outcomes in a more interactive and enjoyable manner. However, this requires careful consideration of pedagogical principles to ensure that those mobile games align with educational objectives and standards. The proposed methodological approach aims to provide a framework for teachers and educators to effectively incorporate mobile augmented reality games into their teaching while also providing a means of evaluating the effectiveness of the approach in enhancing student learning outcomes and developing their skills and competences.
URI: http://hdl.handle.net/20.500.12188/27387
Appears in Collections:Faculty of Computer Science and Engineering: Conference papers

Files in This Item:
File Description SizeFormat 
CIIT2023_paper_13.pdf9.19 MBAdobe PDFView/Open
Show full item record

Page view(s)

41
checked on May 8, 2024

Download(s)

62
checked on May 8, 2024

Google ScholarTM

Check


Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.