Please use this identifier to cite or link to this item:
http://hdl.handle.net/20.500.12188/27387
Title: | Using mobile augmented reality games in education | Authors: | Videnovik, Maja Vold, Tone Kiønig, Linda Madevska Bogdanova, Ana Trajkovik, Vladimir |
Keywords: | mobile augmented reality games, situated learning, outdoor learning, microlearning, spaced repetition | Issue Date: | Jul-2023 | Publisher: | Ss Cyril and Methodius University in Skopje, Faculty of Computer Science and Engineering, Republic of North Macedonia | Series/Report no.: | CIIT 2023 papers;13; | Conference: | 20th International Conference on Informatics and Information Technologies - CIIT 2023 | Abstract: | Incorporating mobile augmented reality games into formal education has the potential to enhance student engagement and motivation, as well as to promote learning outcomes in a more interactive and enjoyable manner. However, this requires careful consideration of pedagogical principles to ensure that those mobile games align with educational objectives and standards. The proposed methodological approach aims to provide a framework for teachers and educators to effectively incorporate mobile augmented reality games into their teaching while also providing a means of evaluating the effectiveness of the approach in enhancing student learning outcomes and developing their skills and competences. | URI: | http://hdl.handle.net/20.500.12188/27387 |
Appears in Collections: | Faculty of Computer Science and Engineering: Conference papers |
Files in This Item:
File | Description | Size | Format | |
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CIIT2023_paper_13.pdf | 9.19 MB | Adobe PDF | View/Open |
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