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  4. Integrating computer games in primary education for increased students’ QoE
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Integrating computer games in primary education for increased students’ QoE

Date Issued
2014
Author(s)
Malinovski, Toni
Vasileva, Marina
Abstract
Continuous improvement of the learning environment and
pedagogical methodology are tasks that every educational program has to
endure. This study explores integration of computer games in the primary
educational program, their proper alignment with the learning curriculum, while
creating powerful learning environment which increases student’s effectiveness
and motivation to learn. The research methodology follows user-oriented
approach while evaluating different variables in a computer game enhanced
class, which impact the overall students’ Quality of Experience (QoE). A case
study is conducted with a traditional and non-traditional class in several primary
schools in Macedonia, students’ feedback is collected through surveys and the
data set is analyzed according to the proposed methodology. Path analyses
model is presented illustrating the relationships among several relevant
variables in the class with a computer game and their connection to the
students’ QoE.
Subjects

Computer Game, Primar...

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Name

Vladimir Trajkovik_2014.pdf

Size

7.61 MB

Format

Adobe PDF

Checksum

(MD5):74f005d9d8efd4e86383537ca48065e6

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