Please use this identifier to cite or link to this item: http://hdl.handle.net/20.500.12188/24352
Title: Machine Learning Algorithms for Player Satisfaction Optimization
Authors: Bojkovski, Nenad
Madevska Bogdanova, Ana
Issue Date: 2012
Publisher: Faculty of Computer Science and Engineering, Ss. Cyril and Methodius University in Skopje, Macedonia
Conference: The 9th Conference for Informatics and Information Technology (CIIT 2012)
Abstract: There are several state-of-the-art algorithms currently used for optimization of various aspects of games affecting player satisfaction. In this paper we give a survey of these methods in order to present the platform of research for modeling player satisfaction for a generic player. We focus on the systems for optimization of overall player experience possible applicable on more genres of games. The algorithms are used for optimization of Non-Player Characters (NPC) behavior, Content Generation, Dynamic Difficulty Adjustment (DDA) etc.
URI: http://hdl.handle.net/20.500.12188/24352
Appears in Collections:Faculty of Computer Science and Engineering: Conference papers

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