Faculty of Computer Science and Engineering

Permanent URI for this communityhttps://repository.ukim.mk/handle/20.500.12188/5

The Faculty of Computer Science and Engineering (FCSE) within UKIM is the largest and most prestigious faculty in the field of computer science and technologies in Macedonia, and among the largest faculties in that field in the region. The FCSE teaching staff consists of 50 professors and 30 associates. These include many “best in field” personnel, such as the most referenced scientists in Macedonia and the most influential professors in the ICT industry in the Republic of Macedonia.

Browse

Search Results

Now showing 1 - 2 of 2
  • Some of the metrics are blocked by your 
    Item type:Publication,
    End-to-end simulation environment for mobile edge computing
    (Elsevier BV, 2022-12)
    Gilly, Katja
    ;
    Bernad, Cristina
    ;
    Roig, Pedro J.
    ;
    Alcaraz, Salvador
    ;
    Performances analysis of resource management techniques and algorithms for edge computing is a crucial step that reveals the effectiveness of edge service placement and migration strategies in terms of delay and usage. To be able to gauge how different optimisations affect the end user quality of experience a holistic approach is needed, so that the end-to-end delay can be measured in a combined setup where the edge infrastructure is integrated in the 5G system architecture. For these purposes we put forward an open source workflow based on the integration of proven simulators as SUMO, OMNeT++ and CloudSim, that will provide the means to create large scale urban mobile simulation environments. This paper discusses the benefits and challenges of such an approach, and provides example results that showcase a few aspects of the potential end-to-end delay analysis by processing the gathered simulation output.
  • Some of the metrics are blocked by your 
    Item type:Publication,
    Offloading Edge Vehicular Services in Realistic Urban Environments
    (Institute of Electrical and Electronics Engineers (IEEE), 2020-01-09)
    Gilly, Katja
    ;
    ;
    ;
    Alcaraz, Salvador
    The imminent deployment of 5G and the rapid development of multi-access edge computing standards are demanding advances in terms of vehicular low latency offloading design and modelling proposals. In this paper we describe the functionalities of a high-level multi-access edge computing orchestrator that arranges location based vehicular edge services by the means of hierarchical dynamic resource management. In this way low latency responses can be guaranteed due to the geo-aware and energy efficient service allocation and dynamic migration. The first steps towards the definition of a vehicle to infrastructure communication specification are also provided. We study the efficiency of our proposal applied to an infotainment case study deployed in the city centre of Alicante, Spain. The simulation results obtained show that latencies perceived by vehicles generally range from optimal to first order sub-optimal scales all over the coverage area and that the presented offloading solution energetically scales with the number of hosts at the edge.