Faculty of Computer Science and Engineering
Permanent URI for this communityhttps://repository.ukim.mk/handle/20.500.12188/5
The Faculty of Computer Science and Engineering (FCSE) within UKIM is the largest and most prestigious faculty in the field of computer science and technologies in Macedonia, and among the largest
faculties in that field in the region.
The FCSE teaching staff consists of 50 professors and 30 associates. These include many “best in field” personnel, such as the most referenced scientists in Macedonia and the most influential professors in the ICT industry in the Republic of Macedonia.
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Item type:Publication, Curriculum reorganization and courses' collaboration in computer science(IEEE, 2016-04) ;Ristov, Sasko; ; Teaching a hardware-based course for computer science students is a very challenging task. Students need to do a lot of practical work in the laboratory, usually do some practical project, learn theory and finally take the exam. This is a very hard task for the first hardware-based course - Computer architecture and organization (CAO), especially if it is offered in the first year of studies. Many successful examples report introducing some online learning tools, such as distance laboratories or visual simulators, which help students easier to learn the required learning objectives. In this paper, we introduce a brand new approach of reorganizing the curriculum of the course of Discrete Mathematics (DM). This approach transfers the fundamentals of logic design earlier in the DM course. Since both DM and CAO courses are scheduled in parallel, this transfer and reorganization offers necessary background for topics learned in the CAO course. This change prepares the students with relevant content about digital logic part of the CAO course and results with an improvement of 50% of those who had passed the midterm exam compared to the previous years. - Some of the metrics are blocked by yourconsent settings
Item type:Publication, Teaching computer programming: The macedonian case study of functional programming(IEEE, 2017-04); ; ; ; The rapid development of information technology has imposed a high rate of change and reconceptualization in the design of computer science (CS) courses in order to expand access, provide flexibility in the learning environments, and meet the expanding needs of the ICT industry for qualified graduates. In such environment programming skills have become a core competence for computer science and engineering students. The issue of choosing and/or developing the most effective approach to teaching computer-programming languages has risen to the greatest importance. This paper presents a study on teaching functional programming using different teaching approaches combining different modes of delivering learning material and different assessment and feedback types. The analysis is done on data for a span of three years of teaching the Logical and Functional Programming (LFP) course and Artificial Intelligence (AI) course, both of which include functional programming during a 7 week, 4 hours per week, long period. We analyse what is the effect of different teaching approaches, but also what is the success of students taking both courses and which order of taking the exams improves the student results. Our results show that although moving toward online oriented teaching with high levels of automation is a necessity imposed by the rise in student numbers, we still need a dedicated face-to-face time and appropriate human feedback in solving programming problems. Additionally, the results imply that some reorganization in the Computer Science and Engineering Undergraduate Curricula is needed in order to meet student needs and preferences. - Some of the metrics are blocked by yourconsent settings
Item type:Publication, Creation of educational games — Project based learning in e-Learning systems course(IEEE, 2017-04); ; ; In this paper we present a successful example of implementation of project-based learning in e-Learning Systems course. Starting with an overview of the organization of the “e-Learning Systems” course held at the Faculty of Computer Science and Engineering (FCSE) in Skopje, we look into the importance of project-based learning as a learning method, the benefits of team work, and also we describe the purpose of educational games. The paper focuses on the general form of the project assigned to students which we describe in details, the organization of the lab exercises and the process of implementation of the projects. Based on the results that we will present, we may conclude that we have managed to organize the course in such a way that many of the students will achieve the course goals and pass, and also, will have exciting and challenging project to work on. We believe that the material in this paper will be valuable to other lecturers that teach similar or even quite different courses, and also facing the problem of teaching a course with high student/teacher ratio. - Some of the metrics are blocked by yourconsent settings
Item type:Publication, - Some of the metrics are blocked by yourconsent settings
Item type:Publication, CDNH Portal(Institute of Informatics, Faculty of Natural Sciences and Mathematics, Ss. Cyril and Methodius University in Skopje, Macedonia, 2008); ; ; The Digitization of national heritage is a process concerning several aspects. One very important aspect is the digital presentation of the cultural heritage elements. The main role of the Center for Digitization of National Heritage (CDNH) at the Institute of Informatics is to produce such presentations and put them available on the web, trough the portal of CDNH. In this paper we present the content of the CDNH portal and its structure. - Some of the metrics are blocked by yourconsent settings
Item type:Publication, Achievements and results of center for digitization of the national heritage of Macedonia(Institute of Informatics, Faculty of Natural Sciences and Mathematics, Skopje, Macedonia, 2008); ; ; We present the results of the educational and production role of the Center for Digitization of National Heritage (CDNH). Also, we present the achievements in the global e-culture processes in the Republic of Macedonia. CDNH acts as a bridge between the cultural institutions in Macedonia and the students and staff at the Institute of Informatics. The continuation of this cooperation shows that the presented approach is highly motivating for the students. As a result, the Portal of CDNH received one of the most prestigious awards as the best e-content and creativity project. - Some of the metrics are blocked by yourconsent settings
Item type:Publication, Question Answering with Deep Learning: A Survey(2019-05) ;Toshevska, Martina; Mirceva, GeorginaAutomatically generating answer for a given question is a process in which the computer is supposed to answer a question in a natural language where the question itself is also provided in natural language. Deep learning techniques gained extensive research in both fields of computer vision and natural language processing. Therefore, they are extensively applied for the task of question answering using wide varieties of datasets. This survey aims to overview some of the latest algorithms and models proposed in the field, as well as datasets exploited for training and evaluating the models. In this survey, the models are presented as part of one of the following groups: classical deep neural networks, dynamic memory networks and relation networks. Several datasets have been proposed specifically for the research on automatic question answering. This survey briefly overviews datasets for two different categories of question answering: textual and visual. In the end, evaluation metrics utilized in the field are presented, grouped as: metrics for evaluation of an information retrieval system and metrics for evaluating automatically generated text. - Some of the metrics are blocked by yourconsent settings
Item type:Publication, Semantic Web: vision and reality(Institute of Informatics, Faculty of Natural Sciences and Mathematics, Ss. Cyril and Methodius University in Skopje, Macedonia, 2007); Semantic Web is set of technologies currently developing. This paper presents an overview of the technology already developed, and part that should be built in the future. FOAF, as example of decentralized SW technology is explained. In addition, the circumstances in which SW is developing, and chances for the success of the idea are discussed. - Some of the metrics are blocked by yourconsent settings
Item type:Publication, CDNH Web Portal Extension for Video Projects Presentation(Institute of Informatics, Faculty of Natural Sciences and Mathematics, Ss. Cyril and Methodius University in Skopje, Macedonia, 2011); One of the main goals of the Center for Digitization of National Heritage is to produce digital presentations of the cultural heritage element and put them available on the web, through the portal of CDNH. Therefore the web portal of CDNN is constantly upgraded and expanded. Some of these extensions are designed to enable the portal to display new types of content. The last extension was made in order to provide a way to present newly produced video projects. In this paper we present this part of the web portal of CDNH. - Some of the metrics are blocked by yourconsent settings
Item type:Publication, Scenarios for Carrying Out the Competition in informatics with Specific Outdated Hardware(Faculty of Computer Science and Engineering, Ss. Cyril and Methodius University in Skopje, Macedonia, 2012); ;Spasovski, StefanBidikov, VladislavCompetitions in informatics are usually synonyms for algorithmic programming contests. A lot of programming contests in the world use automatic grading of the contestants’ solutions. Contestant should be able to upload the programming code as a solution for a given problem that he/she produced on a specific computer environment, real time. In this paper we present the problem of providing the right hardware for carrying out the competition, and discuss the possible solutions while using obsolete hardware.
