Please use this identifier to cite or link to this item:
http://hdl.handle.net/20.500.12188/9487
Title: | Chess as Played by Artificial Intelligence | Authors: | Bozhinovski, Adrijan Jankuloski, Filemon |
Keywords: | Chess, Algorithm, Search, Artificial Intelligence | Issue Date: | 24-Sep-2020 | Series/Report no.: | ISSN 1857-7288; | Conference: | ICT Innovations 2020 | Abstract: | In this paper, we explore the evolution of how chess machinery plays chess. The purpose of the paper is to discuss the several different algorithms and methods which are implemented into chess machinery systems to either make chess playing more efficient or increase the playing strength of said chess machinery. Not only do we look at methods and algorithms implemented into chess machinery, but we also take a look at the many accomplishments achieved by these machines over a 70 year period. We will analyze chess machines from their conception up until their absolute domination of the competitive chess scene. This includes chess machines which utilize anything from brute force approaches to deep learning and neural networks. Finally, the paper is concluded by discussing the future of chess machinery and their involvement in both the casual and competitive chess scene. | URI: | http://hdl.handle.net/20.500.12188/9487 |
Appears in Collections: | Faculty of Computer Science and Engineering: Conference papers |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
chess-as-played-by-artificial-intelligence.pdf | 510.61 kB | Adobe PDF | View/Open |
Page view(s)
609
checked on Oct 28, 2024
Download(s)
738
checked on Oct 28, 2024
Google ScholarTM
Check
Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.