Please use this identifier to cite or link to this item:
http://hdl.handle.net/20.500.12188/8884
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Videnovik, Maja | en_US |
dc.contributor.author | Trajkovikj, Vladimir | en_US |
dc.contributor.author | Kiønig, Linda Vibeke | en_US |
dc.contributor.author | Vold, Tone | en_US |
dc.date.accessioned | 2020-09-04T17:27:01Z | - |
dc.date.available | 2020-09-04T17:27:01Z | - |
dc.date.issued | 2020-06-14 | - |
dc.identifier.uri | http://hdl.handle.net/20.500.12188/8884 | - |
dc.publisher | Springer Science and Business Media LLC | en_US |
dc.relation.ispartof | Multimedia Tools and Applications | en_US |
dc.title | Increasing quality of learning experience using augmented reality educational games | en_US |
dc.type | Journal Article | en_US |
dc.identifier.doi | 10.1007/s11042-020-09046-7 | - |
dc.identifier.url | http://link.springer.com/content/pdf/10.1007/s11042-020-09046-7.pdf | - |
dc.identifier.url | http://link.springer.com/article/10.1007/s11042-020-09046-7/fulltext.html | - |
dc.identifier.url | http://link.springer.com/content/pdf/10.1007/s11042-020-09046-7.pdf | - |
dc.identifier.volume | 79 | - |
dc.identifier.issue | 33-34 | - |
item.grantfulltext | open | - |
item.fulltext | With Fulltext | - |
crisitem.author.dept | Faculty of Computer Science and Engineering | - |
Appears in Collections: | Faculty of Computer Science and Engineering: Journal Articles |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
trVlado-MMtools2020.pdf | 1.73 MB | Adobe PDF | View/Open |
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