Please use this identifier to cite or link to this item: http://hdl.handle.net/20.500.12188/20776
DC FieldValueLanguage
dc.contributor.authorZdravevski, Eftimen_US
dc.contributor.authorKulakov, Andreaen_US
dc.date.accessioned2022-07-14T11:35:23Z-
dc.date.available2022-07-14T11:35:23Z-
dc.date.issued2009-09-28-
dc.identifier.urihttp://hdl.handle.net/20.500.12188/20776-
dc.description.abstractThis work presents a system that facilitates prediction of the winner in a sport game. The system consists of methods for: collection of data from the Internet for games in various sports, preprocessing of the acquired data, feature selection and model building. Many of the algorithms for prediction and classification implemented in Weka (Waikato Environment for Knowledge Analysis) have been tested for applicability for this kind of problems and a comparison of the results has been made.en_US
dc.publisherSpringer, Berlin, Heidelbergen_US
dc.subjectData acquisition, data processing, decision-making, prediction methodsen_US
dc.titleSystem for Prediction of the Winner in a Sports Gameen_US
dc.typeProceeding articleen_US
dc.relation.conferenceInternational conference on ICT innovationsen_US
item.fulltextWith Fulltext-
item.grantfulltextopen-
crisitem.author.deptFaculty of Computer Science and Engineering-
crisitem.author.deptFaculty of Computer Science and Engineering-
Appears in Collections:Faculty of Computer Science and Engineering: Conference papers
Files in This Item:
File Description SizeFormat 
System_for_Prediction_of_the_Winner_in_a20160730-23089-iy4jkz-with-cover-page-v2.pdf1.02 MBAdobe PDFView/Open
Show simple item record

Page view(s)

51
checked on May 3, 2025

Download(s)

78
checked on May 3, 2025

Google ScholarTM

Check


Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.